Now take your newly generated memcard.bin file and copy it over to USB/apps/gc_devo as that is the only place Devolution will be able to find it.
bin so Devolution will be able to read it. All you need to do is navigate to your memory card raw on your SD card or USB drive and rename it to memcard.bin, be sure that the file type changes from.
In order for Devo l ution to read this file p roperly you must rename & convert it first, don't worry though it's incredibly easy to do. Plu g your SD card into your computer, navigate to the "MC BACKUP" folder on the root of the card and look inside for a file name d something like "1019b_2013_01Jan_09_14-37-17.raw ". Once it completes Press A and then Home to e xit to the Homebrew Channel. Now select the slot your memory card is plugged into by pressing A and wait for the program to work its magic.
In order for Devolution to read the memory card you need a raw dump, so press B & - (minus) at the same time. U se A (for SD) or B (for USB ) to m ake your choice and you will now see a screen detailing which buttons preform what functions. You will be asked to choose either SD or USB (I cho se SD but it's up to you if you want to use USB instead). Plug your GameCube memory card into slot A and load GCMM v1.4 from the H omebrew Channe l. This means if you had no usable GC memory card to begin with you are done, those who do have one and want to extract their saves from it keep reading. If you did not insert a memory card the first time you loaded a game, Devolution will have generated a EmuMemory Card for you.
This section will teach you how to import all your saves from your real GC memory card onto an emulated memory card for use with Devolution. Emulated memory card is only really needed if your memory card is lost or damaged, however, if you choose to use Emulated Memory purely for convenience that is fine as well.
If you have a real GameCube memory card and it works you are free to skip this step. I made sure of course to keep my memory cards out of course.Ĭan someone please shed some light on this? I also don't know what to do with duplicate names (from same memory slot of a game) on different cards, or how limited saves are handled (such as 3 in Mario Sunshine). I don't know if I am putting the saves in the right folder or if they are even in the correct format. The thing is though I can't seem to find any guides anywhere about how to properly set this up. Finally I checked the compatibility list to see what games are confirmed to work completely and found "Starfox Assault" on that list so turned "DML NMM Mode" on under the settings for just that game and of course just that game would only play a black screen while on. So then I tried turning on "Devo MemCard Emulation" and games would load, but no saves were recognized in any game. Everything instead loaded just a black screen. I used Gamecube Memory Manager to extract save files from my memory cards and put them in the "gcsaves" folder and enabled "DML NMM Mode" and tried a few games that previously worked fine. Is there something wrong with the old method now? I converted them with fstfix and then used discex to create the folder containing the game. If I re-rip them directly from the Wii it works, but each disc takes at least 15 minutes to rip and I already have them ready to go on my hard drive.
The games I previously ripped to ISO back when DIOS MIOS was in an early Beta will load as far as the DIOS MIOS gamecube screen and then it all goes black. On the one hand I am a bit relieved that I can still use my old gamecube memory cards with this, but how do I tell it to use a folder instead? On that note is there a way to transfer all my old saved games to the SD card or do I have to start over with them? Can the saves be (later on) transferred back to a gamecube memory card for use in games like Tales of Symphonia where you can transfer save information from Gamecube to Wii versions?Īlso, I noticed something very strange. Unfortunately, when I load up a game it tells me it cannot read the I also have all the paths configured correctly with the save folder pointed to correctly on the SD card. I have DIOS MIOS working correctly with USB Loader GX and can load Gamecube games from USB backup now.